Sunday 30 March 2008

Seems it's always Sunday when I update

This week we continued Ptolus (narrowly avoiding a TPK) and 1920s Cthulhu (in which the group traveled to Hollywood to investigate the strange death of a famous director).

In other news, I have a hankering to run a "demo game" of Godlike to see how the system works in actual play. Right now I'm thinking about a scenario set during the early war, possibly during the Phoney War period. For this I'd use characters without any superpowers, both because it would be easier for players with no One Roll Engine experience (and for me, too) and because if I later run another game with powers, their significance would perhaps stand out better. This is slowly percolating in the back of my mind with the Serenity in the West project...

Game Count: 21/52

Sunday 23 March 2008

I can sleep!

I don't know if it is because of the melatonin pills I was prescribed or for some other reason, but I can now sleep properly at night. That's a boost for morale, let me tell you.

In other news, Delta Green continued with the investigators flying to the East Coast in the adventure A Victim of the Art. The first session was low-key, mostly gathering clues and interviewing people.

My friend kept his promise to start running Warhammer Fantasy Roleplay... finally. :) I had never played it so I was quite curious. We got off to a rousing start, hacking down a group of mutants but failing to capture a mysterious sniper who had shot at Captain Schiller. My Student was surprisingly effective with his sword, although luck played her part there. The system and campaign world seemed quite all right on this first glance.

Game Count: 19/52

Sunday 16 March 2008

Really getting tired of being tired

Today marks three weeks of sleeping badly. I'm too tired to write a proper post, so I'll just note that we wrapped up in Cannich in the 1920s Cthulhu campaign (sadly losing one investigator to madness, at least for some time) and are about to embark on a journey back to the USA.

Game Count: 17/52

Sunday 9 March 2008

Another counter update

More Buffy this week. Also participated in a Paranoia one-shot scenario, which predictably ended in the whole troubleshooter team being executed for failing the mission.

Still cannot get a full night's sleep.

Game Count: 16/52

Sunday 2 March 2008

Just a counter update

D&D Ptolus continued with us finally hitting level 2. We found a seemingly endless series of corridors punctuated by the occasional appearance of a couple of zombies.

In 1920s Cthulhu (the campaign is Shadows of Yog-Sothoth, I don't remember if I mentioned it previously) we somehow managed to avoid a total party kill in Cannich and kept on stumbling after the cult and the third piece of the R'lyeh Disk.

Game Count: 14/52

Finding Serenity

With all due respect and apologies to Joss Whedon:

Take my love, take my land
Take me where I cannot stand
I don't care, I'm still free
You can't take the blue from me

I've been thinking about running a second game in addition to Delta Green, and have pretty much settled on a western. Not just any old horse opera, however, but something heavily inspired by Joss Whedon's most excellent and all-too-quickly canceled show Firefly. The necessary ingredients are roughly as follows:
  • A ship called Serenity. In this case, a Mississippi riverboat.
  • A bitter war with the main characters on the losing side. Obviously we're just taking back the American Civil War which Firefly borrowed.
  • A collection of colorful and possibly dangerous places for the characters to visit. The Jefferson-Missouri-Mississippi river system is the largest in the USA, and if necessary, the heroes can always venture inland. Natchez Under-The-Hill alone is as wretched a hive of scum and villainy as a GM can hope for.
  • Memorable characters. I believe I'm going to recycle Mal, Jayne and Kaylee into the game as NPCs, and I trust my players will come up with something interesting, too.
System-wise, the leading candidate is Boot Hill, 3rd edition. I've always liked it a great deal. Now, if only those books about riverboats would arrive from Amazon faster!