Showing posts with label vice city. Show all posts
Showing posts with label vice city. Show all posts

Friday, 30 May 2008

Gaming Weekend II: the outcome

Turns out there were only two games: my WoD: Vice City and then a freeform urban fantasy story set in Rovaniemi. I was quite happy both as a player and a GM. We wouldn't really have had time for a third game, so things worked out fine.

Vice City was mostly style and little substance. Rolling in fancy automobiles and frequenting the Malibu Club were the characters' most important activities, and since they were trying to infiltrate the illegal street racing scene it was par for the course. The best action scene was the big Friday night race between one of the PCs and a prominent local racer. The hero had a Lamborghini Countach while the other guy drove a 1971 Boss Mustang, but some good rolls on the NPC's part kept the race tense to the last straight.

The big drug deal and subsequent gun battle & arrest at the end went so thoroughly according to the plan that it didn't feel as tense somehow.

Game Count: 29/52

Tuesday, 20 May 2008

Gaming Weekend Part II

This upcoming weekend me and a bunch of friends will again retreat to the countryside for Saturday and Sunday to play RPGs. The first such undertaking was highly enjoyable. As far as I know, the other GMs are prepping something Changeling: the Lost-related and an almost systemless freeform thing I know little about.

My concept aims higher. I hope to be able to run a little thing called World of Darkness: Vice City. Basically, use the city as a setting (the console game comes with a nice map and tourist guide), rip off Miami Vice and 80s action movies as much as I can, and use the new WoD rules for a system. How can it fail?

I may not have enough time to prepare a scenario properly, that's how.