Sunday, 12 October 2008

TPK

The second part of that AD&D adventure ended in every character perishing. Mine was slain by a zombie, the others died soon afterwards under a swarm of poisonous centipedes. Dice know no mercy.

Game Count: 35/52

Sunday, 5 October 2008

Two shots for the price of one

It got to be a little late, so we are going to finish the AD&D adventure next Friday. Fun was had by all participants as we vanquished skeletons, fire beetles, kobolds and a poltergeist.

Game Count: 34/52

Wednesday, 1 October 2008

Apparently, it pays to complain

A friend of mine suddenly got an idea of running an AD&D 2nd edition one-shot this Friday. I've now finished creating my character, and I must say that it was quite entertaining in and itself - good retro fun. Amrond Elensar, a cleric of the very vaguely defined Elvish faith, is not going to set the world on fire with his amazing abilities, but that's part of the old school experience, I think.

For the upcoming gaming weekend, I've dusted off my old idea of combining Angel and blaxploitation films with late 1960s Detroit as the setting. Cool music, hot cars, and dark nights. The main problem is that my so-called plot can be written up with a couple of words and I've got nothing worked out beyond that. Some published adventure may turn out to be the only possible solution with the time I have left.

Monday, 29 September 2008

Obligatory September post

I shouldn't let a month slip by without a single post. But the fact is that it's been slim pickings on the roleplaying front. I'm still inching towards finishing the Godlike adventure, and I should somehow come up with another one-shot for another gaming weekend in the countryside - inside two weeks. "Project 52" seems wishful thinking now, but at least I got a lot of good gaming done during the first half of the year.

Friday, 29 August 2008

Powergame has a new home

So, once upon a time I wrote this little game and spent a few years tinkering with it. It's been a long time since I touched the text, even though I flirt with the idea occasionally, but since the university quite reasonably closed the old site down after more than a decade of service I wanted to make the files available somewhere. It's not as if the traffic will be overwhelming, so I put it in my home directory for now. Behold, a blast from the past: Powergame.

Wednesday, 13 August 2008

PT-48 seems to have a crew

I've received three solid character ideas from the players, so it seems that Godlike is go. I have to finish writing the scenario and stat some NPCs, though. Hopefully we can start in a few weeks.