Sunday 12 October 2008

Gaming Weekend III: the outcome

I had great fun as a player and as a GM. I played in a post-apocalyptic game titled Cthulhu 2100 in which we literally saved the world, and ran a Boot Hill 3rd edition game whose plot was ripped off from a Tex Willer story (Finnish issues 9-10/1991, in case you are curious). The setting and NPCs were used basically without changes, and the story was only modified enough to work with the four PCs I created instead of Tex and Kit Carson (who, for example, are Texas Rangers, while the PCs were without law enforcement powers). Roughly halfway through the events started to go their own way instead of following the comic, and that was perfectly all right and what I expected, really. If anything, I think our version was a little more plausible.

I think Boot Hill is still my favorite RPG gunfighting system.

This was my first attempt to translate an existing story into a RPG scenario so directly, and the results were so good that maybe I should steal/adapt more often...

Game Count: 37/52

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